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Crosi Wesdo
War and Order
1159
|
Posted - 2014.10.31 18:09:41 -
[1] - Quote
I like the current system.
Ship restrictions are ok and after all, its the same for everyone.
Timer rollbacks are kind of academic since evasion farming, while still there in novices is far less of a problem. Im not against rollbacks, just the problem they fix is a fraction of what it was.
A better solution to d-plexing is a friendly and hostile rat in ALL plexes. These rats ignore the player while the player shoots the hostile to start the timer. Rat tanks may need a tweak to stop gank or even stabbed cats running larges as they do now. D- plexing LP rewards might have to be looked at in order to prevent rapid swings of the warzone.
Current NPC spawn rate is unarguably one of the two things standing between us and a willing horde of farming alts. NPC tank being the other. Changing that would be a major step backwards.
The current environment enables people to influence occupancy relative to the effectiveness of their ship and fit choice and their numbers (with a few edge cases that are hard to address). Peoples PvP is largely unaffected by the presence of rats. Farming is at low levels. I really dont see the problem outside the ease of d-plexing. Something i will happily take advantage of until they fix it :) |

Crosi Wesdo
War and Order
1159
|
Posted - 2014.10.31 19:22:22 -
[2] - Quote
Oreb Wing wrote:[quote=Crosi Wesdo]
What is your opinion on the missions? If the restriction change came in,drastic swings in tier control would fall massively without high LP donation made possible with mission farming LP.
Without trying to sound like an ass, but i haven seen any drastic control shifts in a while. And even if there was one i wouldnt mind as long as it was driven by players putting effort in. Maybe someone from amarr can comment if their rise is player effort driven or if its just unopposed farming, or even that minmatar are not looking for fights in high contested systems?
We will see what impact amarr farmers have on our warzone too, thats really the one thing im looking at with curiosity, since im not against diagonal plexing. |

Crosi Wesdo
War and Order
1207
|
Posted - 2014.12.07 23:21:21 -
[3] - Quote
The only farmers that run rampant in T1 are caldari ones. No other faction enjoys that phenomenon. Calmil out plexed us at tier 1 while we were at tier 4 some days.
The changes have made it so the pendulum requires effort to push rather than being so heavy that no one could ever stop it like it was in the past.
If there is a problem causing the pendulum to stall, its the ease of d-plexing.
On the other had, ive said many times i did not mind the farmers and the pendulum since it gave all sides a taste of victory, defeat, offensive, defensive on a fairly regular basis. Most of us just wanted tools to make protecting systems of interest less frustrating vs the cloaky stabbed farmers. CCP had different ideas which imo mostly worked apart from the d-plexing balance issue. |

Crosi Wesdo
War and Order
1207
|
Posted - 2014.12.08 17:36:22 -
[4] - Quote
Add some check to defensive plexing as per offensive.
Ships with stabs and regular cloaks fitted can enter plexes but will not trigger the timer.
This may not remove farmers entirely but will make them largely indistinguishable from regular low-sp players and they will have to expose themselves to at least some risk. Even if the main expense for them losing a ship is their reship time more than the ship itself. |

Crosi Wesdo
War and Order
1207
|
Posted - 2014.12.08 21:27:09 -
[5] - Quote
Lady Rift wrote:I PvP but not in FW. FW is there for the grind to get isk. It is Pve that is more entertaining that lv4 or lv 5. There is a reason that FW is under the business tab in the neocomm (might of changed but it was there)
My 13,000 kills called. They wanted to point out how misinformed, oddly bitter and random your post was. |
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